Programming construct - GCSE Computer Science Definition

Reviewed by: Robert Hampton

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A programming construct is a basic building block used in writing computer programs, and there are three main types: sequence, selection, and iteration. Sequence means that actions happen in order, one after another. Selection is where the program makes a decision using conditions (like "if" something is true, do this). Iteration means repeating actions, often with loops, until a condition is met or for a specific number of times. These constructs help programmers create clear and organised code to make computers carry out different tasks effectively. Understanding these constructs is important for developing problem-solving skills in computer science.

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Robert Hampton

Reviewer: Robert Hampton

Expertise: Computer Science Content Creator

Rob has over 16 years' experience teaching Computer Science and ICT at KS3 & GCSE levels. Rob has demonstrated strong leadership as Head of Department since 2012 and previously supported teacher development as a Specialist Leader of Education, empowering departments to excel in Computer Science. Beyond his tech expertise, Robert embraces the virtual world as an avid gamer, conquering digital battlefields when he's not coding.

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