The Media as a Cause of Crime (AQA A Level Sociology): Revision Note
Exam code: 7192
The media as a secondary agent of socialisation
There has long been concern that the media can negatively shape attitudes, values and behaviour, especially among children
Newsome (1994) claimed that violent media (e.g., horror films) can desensitise children to violence, making them more likely to imitate it
Newsome saw the media as a powerful secondary agent of socialisation, influencing young people alongside family and school
The hypodermic syringe model
Suggests the media directly injects values and norms into audiences, who are seen as passive
Possible effects include:
imitation – copying deviant role models seen on screen
desensitisation – becoming less sensitive to violence after repeated exposure
arousal – stimulation from violent or sexual imagery
glamorisation – presenting crime as exciting, glamorous or rewarding
problem-solving – showing knowledge of criminal techniques
distrust of police – repeated portrayals of officers as corrupt or incompetent
However, most studies find that exposure to media violence has only a small and limited effect on audiences
Fear of crime
The media often exaggerates risks, encouraging the public to believe they are more likely to be victims than official statistics suggest
Gerbner et al. (2002) found in the USA that heavy TV viewers (4+ hours a day) were more likely to believe they were at risk of crime ('mean world syndrome')
Schlesinger & Tumber (1992) found a link between media use and fear of crime:
Tabloid readers and heavy TV users reported greater fear, especially of muggings and physical attacks
Media coverage focuses on random, unpredictable attacks, which strengthens feelings of vulnerability
Media-driven fears may not reflect reality, but can change behaviour, e.g.,
People already fearful of going out at night may stay in more
Staying in leads to more TV consumption, which reinforces their fears
The link between media content & crime
Laboratory-based studies have often tested whether exposure to media portrayals of crime and deviance leads viewers to commit crime themselves
These studies form part of the debate over whether the media can directly cause criminal behaviour
The media, relative deprivation & crime
Left Realists argue that the media increases feelings of relative deprivation among poor and marginalised groups
Lea & Young (1996) argue that:
the media promotes images of consumer lifestyles and the 'good life' of leisure, fun, and material goods
this raises expectations of wealth and success
when people feel excluded, they experience relative deprivation and social exclusion
This frustration can lead to criminal behaviour, as some individuals may turn to crime to obtain the commodities they cannot get legitimately
Cultural criminology & the media
Cultural criminology argues the media do more than encourage crime: they turn crime itself into a desirable commodity
Hayward & Young (2012) argue that in a media-saturated society, the boundaries between reality and representation are blurred, e.g.,
Gang violence filmed for TikTok or YouTube
Crimes 'performed for the camera' (e.g., happy slapping, viral challenges)
Police body-cams both record crime and shape how police behave for audiences
Crime is both committed and consumed as a media spectacle
Commodification of crime
Late modern society emphasises consumption, excitement and immediacy
Crime is used by the media and advertisers to sell products and lifestyles, especially to young people
Crime and its thrills are packaged and marketed through films, music, video games, and fashion
Popular culture glamorises deviant identities, e.g.,
'Thug life' clothing
Perfume brands like Opium and Poison are exploiting 'forbidden' imagery
Gangster rap and crime-based video games
Crime becomes not only an offence but also a symbol of style
Evaluation of the link between media content & crime
Strengths
Large body of research evidence
Decades of studies show that media portrayals can have at least some influence on attitudes, fear of crime, and perceptions of risk
Real-world examples (e.g., the James Bulger case in the 1990s linked to the film Child’s Play 3) show how media portrayals are taken seriously in public debates about crime
Practical examples
Media effects are often cited in policy debates and parental concerns, such as restrictions on video games (Grand Theft Auto) or films (A Clockwork Orange)
These examples show the media is widely believed to have at least some influence on behaviour, even if the effects are contested
Criticisms
Too simplistic
Media effects research often assumes audiences are passive, failing to recognise differences in age, class, gender, or education
In reality, not everyone reacts in the same way — what influences one person may have no effect on another
Other factors
Most experts argue that violence results from a complex mix of causes, not just media exposure
Factors such as poor socialisation, bad parenting, peer pressure, mental illness, or substance abuse are often more powerful influences
Interpretivist criticism
Sparks (1992) notes that many media ignore the meanings audiences give to media content
Violence in cartoons, horror films, or news is interpreted differently by viewers, but the hypodermic syringe model wrongly assumes the effects are uniform
Weak evidence
Cumberbatch (2011) reviewed 3,500+ studies and found no conclusive evidence linking media violence to real-life violence
Overall, he concludes that the evidence base is too weak to prove a causal link between media and crime
Examiner Tips and Tricks
When tackling a question like “Applying material from Item A, analyse two ways that the media may contribute to an increase in crime (10 marks)”, you can draw on ideas such as glamorous role models and the exaggeration of events in the news.
Use both media representations and media influence:
Media representations: how the portrayal of glamorous lifestyles or celebrity role models can encourage people to see crime as a route to success (e.g., Merton’s strain theory applied to consumer culture; Cohen’s study of subcultures)
Media influence: how exaggeration of events can create moral panics, labelling, or deviance amplification (e.g., Cohen’s Mods and Rockers)
For 10 marks, structure each point by:
Identifying a way the media may increase crime
e.g. promoting consumerism and glamorous lifestyles
Developing it with a brief example or explanation
e.g., people may turn to theft or fraud to achieve these lifestyles
Analysing how this links to crime
e.g., explains why media-fuelled desires can increase utilitarian crime
Evaluating briefly where possible
e.g., not everyone exposed to these media images will offend; class and personal values also matter
Examiners note that top-band answers apply sociological studies effectively and support their points with relevant contemporary examples.
Unlock more, it's free!
Did this page help you?