How to Get Full Marks on the RUAE Questions (SQA National 5 English): Revision Note

Exam code: X824 75

Nick Redgrove

Written by: Nick Redgrove

Reviewed by: Deb Orrock

Updated on

The Reading for Understanding, Analysis and Evaluation (RUAE) paper is designed to assess your ability to read closely and respond precisely.  Each question targets a different skill. To gain full marks, you need to know exactly what each type of question is asking and how to structure your answers clearly and accurately.

 In this section, we’ll explore:

  • Questions about understanding

  • Questions about summarising

  • Questions about language

Reading and practising with model answers will help you:

  • Recognise what makes an answer relevant and accurate

  • Learn how to structure responses for maximum marks

  • Develop confidence in tackling different question types

Questions about understanding

These questions test your ability to show that you understand what the writer is saying. You’re being asked to explain or interpret ideas, not to quote directly.

Let’s explore how to get full marks on an understanding question.

Lines 1–8


In 2005, when I was 16, I worked in a busy local café. I churned out hot beverages at high speed, while constantly restocking my cup and saucer area. I found the work hard and boring, which was strange given that at the end of every shift I’d rush home to play Diner Dash, a video game in which you become a waitress in a busy restaurant, taking orders, serving customers, clearing away their cups and plates. In the great gallery of video games, Diner Dash was not among the most realistic, but I enjoyed its simplicity and I was enthralled by the thrill that came with pleasing customers and advancing levels. How many levels were available was never made clear. The game seemed infinite. I’d play for hours.

1. Look at lines 1–8. 

Using your own words as far as possible, explain why it was strange that the writer liked to play Diner Dash. 

You should make two key points in your answer.

[2 marks]

What to do: 

  • For this question, focus on ‘why it was strange’

  • Identify the contrast between her real job and the game

  • Rephrase the ideas clearly in your own words

Here are some ideas which you could choose to comment on:

Specific ideas from the text

Using your own words

“I churned out hot beverages at high speed / I found the work hard”

Her job was demanding or difficult, so it’s surprising she enjoyed a game about it [1]

“Constantly restocking my cup and saucer area / I found the work…boring”

Her job was repetitive and dull; she did not enjoy it [1]

“Waitress in a busy restaurant, taking orders, serving customers”

The game involved doing similar unpleasant chores [1]

“Dinner Dash was not among the most realistic”

The game was not authentic or believable [1]

“It’s simplicity” 

The game was very basic [1]

“I was enthralled by the thrill that came with pleasing customers”

She was excited by ordinary tasks only when playing the game [1]

“How many levels were available was never made”

The game’s structure or end point was uncertain [1]

“The game seemed infinite” 

The game went on endlessly and was repetitive [1]

Model answer 

It was strange because the writer disliked her real cafe job which she found repetitive, tiring and boring, yet she enjoyed playing Dinner Dash, a game that involved doing almost exactly the same tasks such as serving customers and clearing tables. Although her real job felt dull and demanding, she found the game version simple, exciting and rewarding. 

[2 marks]

Marking guidance

You will be rewarded 2 marks for any two relevant points.

Examiner Tips and Tricks

When a question asks you to “use your own words”, don’t copy directly from the passage. Instead, show that you understand the meaning by rephrasing it in a way that makes sense using your own language choices. 

Remember, you don’t have to reword every single word. You just need to change enough to show the examiner that you’ve fully understood the text.

Questions about summarising

Summarising questions test your ability to identify key ideas and express them clearly in your own words. You are expected to show that you can select only the most relevant points and condense them accurately

Let’s explore how to get full marks on a summary question.

Lines 15-25


The Sims, in which you design and build homes in a blank slate of a neighbourhood, and set about creating ‘Sims’ to live inside them, was released in 2000, and is the bestselling video game of all time. As a teenager, The Sims was my thing. Back then I averaged two or three hours every weekday, and I’d put in a proper sesh at the weekend. It felt wonderful to return home from the incomprehensibly dull monotony of school to a digital world I’d created — a kind of haven of order and control. 

My interminable adolescent thirst to be someone else was quenched. I could throw teachers I disliked into swimming pools. I could invent a handsome Sim and command him to kiss an incredibly cool, elegant Sim who, coincidentally, shared my name. I could make a Sim of a pretty, popular girl in my school, and prevent her from falling in love. It was a kind of escapism. Beautiful. Addictive. A little devilish.

3. Look at lines 15–25. 

Using your own words as far as possible, explain why The Sims is such a popular game. 

You should make five key points in your answer.

[5 marks]

What to do:

  • Read the whole section carefully to understand the key ideas

  • Identify 5 separate reasons for the game’s popularity

  • Write each point clearly in your own words

  • Keep your answers concise: one short sentence per mark

Here are some key points which you could choose to comment on:

Specific ideas from the text

Main idea summarised

“You design and build homes” / “(digital) world I’d created”

Players enjoy creating their own worlds and using their imagination

“Creating ‘Sims’ to live inside them”

It allows players to invent and control characters

“Addictive” / “A proper sesh at the weekend”

It is engaging and habit-forming

“It felt wonderful to return home…to a digital world I’d created”

It provides excitement and relief from boredom

“A kind of haven”

The game offers a sense of safety or comfort

“It was a kind of escapism”

It allows players to leave their real-life problems behind

“Order” / “Control”

It enables players to feel powerful

Model answer 

The Sims is popular because it allows players to design and build their own worlds exactly as they wish, using their own imagination. It also lets them create characters and control every part of their lives, offering a feeling of power. The game provides order and control, helping players to feel powerful in a world they create. It also provides escapism by giving players a safe, enjoyable way to forget real-life problems. Finally, since the game never truly ends, it remains endlessly enjoyable and addictive.

Marking guidance

You will be awarded 1 mark (up to 5) for each clear idea expressed in your own words.

Examiner Tips and Tricks

The passage will always contain more relevant points than you need for full marks, but you don’t need to include each one. Read the section carefully, identify all possible key points and then choose the strongest ones to include in your answer. Focus on the main points only and express these clearly in your own words.

Questions about language

Language questions assess your ability to analyse how the writer uses words to convey meaning. You are expected to identify techniques and explain their effect in detail.

Let’s explore how to get full marks on a language question.

Lines 9–14


In 2017, I lost my job — my dream job — and slipped into the uncertain world of freelance work, a transition that led to a period of acute anxiety. I began to spend most of my working week at home, alone, making lists, staring out of the window at the pigeons. Sometimes I read Amazon reviews of household items, which was exciting. I tried exercising. I tried structure. But nothing seemed to ease my niggling, hollow feeling of worry. Then I downloaded a new-ish version of The Sims, the popular simulation game. Bingo. It was like putting Vaseline on chapped lips.

Look at lines 9–14. 

By referring to two examples of language, explain how the writer highlights the negative effects of losing her job.

[4 marks]

What to do:

  • Identify two specific examples of language which indicate the speaker’s emotions

  • Quote precisely and briefly 

  • Explain what each technique conveys

  • Comment on how it shows anxiety, emptiness or boredom

Here are some language techniques which you could choose to comment on:

Specific ideas from the text

Language technique

Intended effect

“— my dream job —” [1]

parenthesis

Emphasises that it was not just any job, but one that meant a great deal to her [1]

“Slipped ”[1]

verb / word choice

Suggests she feels as though she has lost control or that her life has gone off track [1]

“Which was exciting” [1]

tone / sarcasm

Suggests she is mocking herself, showing how dull her life has become [1]

“I tried exercising. I tried structure.” [1]

short sentences / repetition

Emphasises the number and brevity of her unsuccessful attempts to improve her situation [1]

“Acute anxiety” [1]

alliteration 

Emphasises the strength and resilience of her distress [1]

“Staring out of the window (at the pigeons)” [1]

imagery

Evokes boredom and aimlessness [1]

“But” [1]

contrast / conjunction

Marks a turning point, showing that none of her efforts worked [1]

Model answer 

The phrase “— my dream job —” uses parenthesis to emphasise how important the job was to the writer, showing that its loss was deeply personal and upsetting rather than simply just a change in employment. The repetition and short sentences in “I tried exercising. I tried structure” highlight her repeated but unsuccessful attempts to regain control and purpose. This conveys her frustration and hopelessness. Both of these language examples show that losing her job had a serious emotional impact on the speaker. 

Marking guidance

You will be awarded 4 marks for 2 valid quotations plus a relevant comment for each one.

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Nick Redgrove

Author: Nick Redgrove

Expertise: English Content Creator

Nick is a graduate of the University of Cambridge and King’s College London. He started his career in journalism and publishing, working as an editor on a political magazine and a number of books, before training as an English teacher. After nearly 10 years working in London schools, where he held leadership positions in English departments and within a Sixth Form, he moved on to become an examiner and education consultant. With more than a decade of experience as a tutor, Nick specialises in English, but has also taught Politics, Classical Civilisation and Religious Studies.

Deb Orrock

Reviewer: Deb Orrock

Expertise: English Content Creator

Deb is a graduate of Lancaster University and The University of Wolverhampton. After some time travelling and a successful career in the travel industry, she re-trained in education, specialising in literacy. She has over 16 years’ experience of working in education, teaching English Literature, English Language, Functional Skills English, ESOL and on Access to HE courses. She has also held curriculum and quality manager roles, and worked with organisations on embedding literacy and numeracy into vocational curriculums. She most recently managed a post-16 English curriculum as well as writing educational content and resources.