Probability of Events (SQA National 5 Applications of Mathematics): Revision Note

Exam code: X844 75

Dan Finlay

Written by: Dan Finlay

Reviewed by: Roger B

Updated on

Probability of events

What are outcomes and events?

  • An outcome is a possible result of a trial or experiment

  • A sample space is the set of all possible outcomes of an experiment

    • It can be represented as a list or a table

      • e.g. the outcomes when a six-sided dice is rolled are 1, 2, 3, 4, 5, 6

  • An event is a collection of outcomes

    • e.g. the dice lands on a six contains the outcome 6

    • e.g. the dice lands on an even number contains the outcomes 2, 4, 6

  • An experiment is said to be fair if there is an equal chance of achieving each outcome

    • If there is not an equal chance, the event is biased

    • For example, a fair coin has an equal chance of landing on heads or tails

How do I calculate probabilities of single events with equally likely outcomes?

  • STEP 1
    Identify the total number of possible outcomes

    • e.g. there are 49 outcomes when picking a whole number between 1 and 49

  • STEP 2
    Identify the number of outcomes for the event

    • e.g. there 9 outcomes that are a multiple of 5

  • STEP 3
    Form a fraction for the probability using fraction numerator Total space number space of space outcomes space for space the space event over denominator Total space number space of space outcomes end fraction 

    • e.g. the probability of a number randomly picked from 1 to 49 being a multiple of 5 is 9 over 49

How do I calculate probabilities when items are taken and not replaced?

  • It is possible that some items might have been taken and not replaced

    • e.g. when drawing numbers from a bag, the numbers might not be replaced after they are drawn

  • Carefully count how many items are remaining

    • e.g. consider a bag with 49 balls numbered 1 to 49

      • if 5 are drawn and not replaced then there are 44 balls left in the bag

  • Carefully count how many of the remaining items satisfy the event

    • e.g. consider the event that the 6th ball drawn is an even number

      • there are 24 even numbers in the bag to begin with

      • if three out of the first five are even then there are now 21 even numbers left in the bag

How do I calculate the probability of an event not occurring?

  • You might be asked to find the probability that an event does not occur

    • e.g. the probability that a player does not win a game

  • One way to do this is to:

    • find the probability that the event does occur

      • e.g. the player wins the game

    • subtract this from 1

  • Otherwise, you can calculate the probability directly

    • count the number of outcomes which do not cause the event to occur

    • write as a fraction over the total number of outcomes

Worked Example

A game contains a bag with 30 balls of equal size numbered 1 to 30.

A player must pick five balls. Each ball is picked one at a time and not replaced after being picked. The player scores a point every time they draw a ball with a number that ends in a 3, 6 or 9.

Fiona and Gareth each play the game.

(a) Calculate the probability that Fiona scores a point after drawing the first ball.

(b) The first four balls that Gareth picks have the numbers 4, 18, 16 and 29. Calculate the probability that Gareth scores a point from the fifth ball.

Answer:

(a)

There are 30 balls in total for the first draw

Count the number of balls with numbers ending in 3, 6 or 9

  • 9 balls (3, 6, 9, 13, 16, 19, 23, 26, 29)

Write the probability as a fraction

9 over 30

You can simplify the fraction

3 over 10

(b)

Identify the number of remaining balls in the bag

  • 30 - 4 = 26 balls

Identify the number of the remaining balls with numbers ending in 3, 6 or 9

  • Two have been drawn (16 and 29)

  • 9 - 2 = 7 remain

Write the probability as a fraction

7 over 26

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Dan Finlay

Author: Dan Finlay

Expertise: Maths Subject Lead

Dan graduated from the University of Oxford with a First class degree in mathematics. As well as teaching maths for over 8 years, Dan has marked a range of exams for Edexcel, tutored students and taught A Level Accounting. Dan has a keen interest in statistics and probability and their real-life applications.

Roger B

Reviewer: Roger B

Expertise: Maths Content Creator

Roger's teaching experience stretches all the way back to 1992, and in that time he has taught students at all levels between Year 7 and university undergraduate. Having conducted and published postgraduate research into the mathematical theory behind quantum computing, he is more than confident in dealing with mathematics at any level the exam boards might throw at you.