Reconstructive Memory Research (OCR GCSE Psychology): Revision Note
Exam code: J203
Reconstructive memory core study: Braun, Ellis & Loftus (2002)
Background
Advertisers often use autobiographical advertising — adverts that try to trigger memories and emotions from someone’s past
The idea is that if an advert reminds you of a happy childhood experience, you might feel more positive about the product or brand
Braun et al. argued that nostalgic adverts act as memory cues, encouraging people to:
remember past experiences
connect positive feelings to the brand
and possibly even form false memories if the advert encourages them to imagine the event happening
They suggested that if people imagine a childhood event shown in an advert, they may later believe that event actually happened
Their study tested whether adverts could create false childhood memories of going to Disney World® and meeting cartoon characters
Experiment 1
Aim
To investigate whether autobiographical advertising can influence or distort people’s childhood memories
Hypotheses
If adverts become part of how memories are reconstructed, elements from the advert will appear in people’s “memories"
If the advert encourages people to imagine a childhood event, this imagination process will make them believe the event really happened (called advertising inflation)
Method
Type of study:
Laboratory experiment using an independent measures design
Variables:
IV:
Whether participants saw a Disney™ autobiographical advert or a non-Disney control advert
DV:
Changes in participants’ scores on the Life Events Inventory, measuring belief in childhood events
Sample:
107 undergraduate students (64 female, 43 male) from a U.S. university
Participants received course credit for taking part
Materials:
Life Events Inventory:
The questionnaire contained 20 childhood events, including the target event “met and shook hands with a favourite TV character at a theme resort”
Adverts
Disney™ advert (autobiographical – encouraged imagining being a child)
Positive control advert (did not encourage imagining childhood)
Questionnaires on:
attitudes towards the advert
how emotionally involved they felt in the advert
personal memories of Disney™
Procedure
Week 1:
Participants were randomly assigned to the Disney™ group or the control group
All participants completed the Life Events Inventory and attitude questionnaires
They then completed distraction tasks to prevent demand characteristics
Week 2:
Participants watched either the Disney™ autobiographical advert or the control advert
They were asked to imagine themselves in the scene and write how it made them feel
They rated the advert on the attitude and involvement questionnaires
They completed a distraction task
Then they completed the Life Events Inventory again to see if their beliefs about their childhood experiences had changed
Results
65% of Disney™ participants recalled or imagined Disney World® memories
74% said the advert helped them imagine the experience
63% now wanted to visit Disney World®
90% of the Disney™ group increased their belief they had “met and shaken hands with a favourite TV character” compared to 47% in the control group
Inter-rater reliability for memory scoring was 0.83 (very strong)
Experiment 2
Aim
To test whether adverts could create false memories of impossible events
Method
Type of study:
Laboratory experiment using an independent measures design
Variables:
IV:
The type of autobiographical advert (meeting Bugs Bunny, meeting Ariel, or a control advert)
DV:
Changes in participants’ beliefs and confidence that the childhood event happened
Sample:
167 psychology undergraduates from the USA (104 female, 63 male)
Materials:
Three Disney™ adverts:
Meeting Bugs Bunny (impossible — Bugs Bunny is not a Disney™ character)
Meeting Ariel (impossible — Ariel did not exist when participants were children)
Control advert with factual Disney™ resort information
Modified Life Events Inventory using a 10-point confidence scale from “definitely did not happen” to “definitely did happen”
Procedure
Same basic procedure as Experiment 1, except:
both groups saw a Disney™ advert, so researchers could test whether simply seeing the Disney™ name triggered childhood memories
Results
Autobiographical adverts rated as more involving:
Bugs Bunny: 5.1
Ariel: 4.8
Control: 3.8
Increase in belief that they had shaken hands with the characters:
Bugs Bunny: 78%
Ariel: 76%
Control: 62%
Participants in the impossible conditions developed stronger false memories than the control group.
Conclusions (both experiments)
Autobiographical adverts can shape and distort memory
They can create false childhood memories, even for impossible things
This supports Bartlett’s reconstructive memory theory:
Memory is not a perfect recording
It can be changed by suggestion, imagination, and expectations
Advertising doesn’t just influence buying behaviour — it can influence how people remember their past
Criticisms
Age bias:
Both studies used undergraduate students from the USA
This limits generalisability to other age groups who may respond differently to nostalgic advertising
Ethical issues:
The study involved manipulating participants’ memories, potentially leading to psychological harm or false beliefs about their past experiences
Lack of ecological validity:
Watching adverts in a lab is artificial
In everyday life, people don’t focus on adverts as intensely or follow instructions to imagine events
Demand characteristics:
Although no evidence of guessing the aim was found, participants may still have tried to behave in a way they thought the researchers wanted
Examiner Tips and Tricks
This is a core study on the OCR specification, so you must know it in detail — not just the overall findings.
In the exam, you could be asked about:
The aims and hypotheses of each experiment
The procedure and design (especially the use of independent measures)
The results showing how autobiographical adverts created false memories
The criticisms — e.g. age bias, ethics, and ecological validity
Make sure you can recall specific details such as:
The percentage increase in the belief that the events had happened
Why Bugs Bunny and Ariel were chosen as impossible conditions
These details are key to achieving top marks in both application and AO3 evaluation questions.
Unlock more, it's free!
Did this page help you?