Creativity & Decision-Making (College Board AP® Psychology): Study Guide
Decision-making
Decision-making is the process of selecting a course of action from among multiple options
It is influenced by both the context in which choices are presented and prior experiences
Several factors influence how decisions are made:
Framing: the way a problem or question is presented can significantly alter the decision made, even when the objective information is identical
E.g. people are more likely to choose a medical procedure described as having a "90% survival rate" than one described as having a "10% mortality rate", even though the information is the same
Priming: exposure to one stimulus influences the response to a subsequent stimulus, often without conscious awareness
E.g. seeing the word "yellow" makes you slightly faster to recognize the word "banana" because the two concepts are closely linked in memory
Mental set: past successful experiences can predispose a person toward a particular solution or approach, even when it is not the most appropriate option in the current situation
Two cognitive fallacies that lead to poor decision-making:
Gambler's fallacy: the mistaken belief that a random event is more or less likely to occur based on the results of previous independent events
E.g. believing that after a coin lands heads ten times in a row, tails is "due." In reality each flip is independent and the probability remains 50/50
Sunk-cost fallacy: the tendency to continue investing time, money, or effort into something because of resources already spent, even when continuing is not the rational choice
E.g. continuing to sit through a terrible film at the cinema because you paid for the ticket
Overcoming these biases and fallacies requires executive functions
Executive functions are cognitive processes that allow individuals to generate, organize, plan, and carry out goal-directed behaviors and critical thinking
E.g. planning a revision schedule, switching between tasks, and inhibiting impulsive responses all require executive function
The prefrontal cortex is primarily involved in executive functions
Examiner Tips and Tricks
Ensure that you understand these key points:
The gambler's fallacy affects even mathematically literate people
The brain naturally looks for patterns, which leads to the false expectation that random sequences will balance out
Framing affects even careful, informed decision-makers
The way information is presented has a powerful and largely unconscious influence on judgment
Creativity
Creativity is a way of thinking that involves generating novel, original ideas that are both new and appropriate or useful in a given context
Two types of thinking underpin problem-solving and creativity:
Convergent thinking: systematic, logical, and focused thinking that works toward a single correct answer
E.g. solving a math problem or answering a multiple-choice question requires convergent thinking
Divergent thinking: thinking that generates multiple possible answers or solutions by exploring many different directions simultaneously. It is more closely associated with creativity
E.g., brainstorming as many uses as possible for a paperclip is an example of divergent thinking
Functional fixedness is a key obstacle to creative thinking
This is the inability to see objects or ideas beyond their conventional use, which limits the generation of novel solutions
Creative people tend to share several characteristics:
Extensive knowledge of their area of interest
A willingness to challenge conventional rules and expectations
Intrinsic motivation, i.e. driven by the joy of creating rather than external rewards
E.g. Copernicus challenged the common belief that the Earth was the center of the solar system, demonstrating both deep knowledge and a willingness to nonconform
Examiner Tips and Tricks
The gambler's fallacy and sunk-cost fallacy are both explicitly named in the CED
Be prepared to identify them in scenario-based questions and explain why each represents flawed reasoning (Skill 1.B)
Executive functions and the role of the prefrontal cortex are explicitly named in the CED
If a question describes a person struggling to plan, organize, or inhibit impulsive behavior, link this to executive function and prefrontal cortex damage (Skill 1.B)
For Skill 2.A, creativity research typically uses non-experimental methods, such as case studies of creative individuals linking divergent thinking scores to creative output
Be prepared to identify the research design used and explain why experimental methods are difficult to apply to creativity research
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